Tuesday, October 21, 2014

Outline of the Second Term Paper

I. Introduction

A. Introduction to fight scenes in films
B. Laws of physics are pushed during these fight scenes for various reasons especially during "air-time", like jumps, or being thrown in the air.
C. While these films are different, the believability of the fight scenes in these films range from film to film due to the bendable physics presented in these films.

II. Body

A. Kamen Rider

-Low-budget Japanese Television series that has a lot of questionable physics especially during the fighting.
-Punches and "air-time" is meant for either comical effect or slowed down for emphasis.
-Many of the movements also feel weight-less.

B. Man of Steel (Superman)

-Humans with super human abilities do extreme fighting moves
-Faora's physics throwing other humans, and even superman, is questionable as they fly faster than her arm is shown to throw them.
-Some of the computer graphics are awesome, but noticeably "fake" especially when characters get smashed into walls and grounds.

C. Shaolin Soccer

-A HK martial arts comedy that has impossible physics during "kung fu soccer" and outside of soccer as well.
-Much of the air time is impossible, but slowed down for effect or for gag humor.

III. Conclusion


-While all three films are complete different worlds, they still portray incorrect physics for reasons such as extending a moment or exaggerating an ability.
-Without these imaginative bendable physics, these films would not be as enjoyable as they would be, for they tap into the creativity of the human mind.

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